SPT Sri Pranav Tene

pushed to lupyd/firefly

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04 / Game development · Godot

Infinity

A 3D maze race where any wall can be your floor: switch gravity mid-air to cut through the third dimension. Built with Godot.

Infinity is a race through a shifting 3D maze. Every run hides a golden beacon deep inside it, and you have one trick: switch gravity at any moment, even mid-air, and fall onto the wall ahead, the ceiling or any side. The shortest route is rarely along the floor.

Switching gravity mid-air in the research station Running on the ceiling of the moss garden Route markers along a castle corridor The four worlds side by side
  • Gravity on six axes. Fall toward any surface around you and chain switches to steer through open shafts.
  • A new maze every race, with the beacon placed far from the start.
  • Four worlds: a research station, an endless castle, glowing shoji halls and an overgrown moss garden.
  • Route tools to mark your path, seal passages and breach walls.
  • Runs everywhere: Windows, Linux and Android with touch controls.

Online races for up to ten runners are in active development. Play it at infinity.lupyd.com or download builds from itch.io.